mandee.cabato.ph Posted May 3, 2012 Share Posted May 3, 2012 May we have a section that contains a list of node types that may be added to the editor? When I first got my hand on Unigine a few months ago, I tried adding a PlayerPersecutor class to the editor, which is of course, not possible, leading to an application crash. My workaround back then was to add a NodeDummy whose position and rotation is set from the PlayerPersecutor instance since I only needed to see if the camera goes where I want it to. I'm in the process of upgrading my Unigine copy which now allows a PlayerPersecutor instance to be added to the editor. Thanks. Link to comment
danni.coy Posted May 6, 2012 Share Posted May 6, 2012 It's possible to add all player types into the editor (as long you modify the editor slightly). I might be able to do a patch Link to comment
manguste Posted May 8, 2012 Share Posted May 8, 2012 Right now the editor is unaware only of PlayerPersecutor and PlayerActor. All other nodes are available. Link to comment
danni.coy Posted May 8, 2012 Share Posted May 8, 2012 Right now the editor is unaware only of PlayerPersecutor and PlayerActor. All other nodes are available. I thought Player Persecutor was in but PlayerSpectator and Player Actor aren't. Link to comment
Recommended Posts