steve3d Posted April 28, 2012 Share Posted April 28, 2012 I think many people want this to be integrated into editor to easily create cinematics from exported camera animation. I've created a patch to do this, because we often need to create animation videos from our scenes, coding the world script is a pain in ass everytime. see the result, no need to explain every option there. just use it :D and the patch file. camera_path.rar Hope unigine team will make this a standard feature of editor. BTW, it seems setting engine.game.setIFps won't work when editor is loaded. 2 Link to comment
manguste Posted April 28, 2012 Share Posted April 28, 2012 Steve, thank you for sharing! BTW, it seems setting engine.game.setIFps won't work when editor is loaded. Can't reproduce it. In samples it works whether the editor is loaded or not. Link to comment
hintuc_de Posted April 28, 2012 Share Posted April 28, 2012 Steve, big thank you!!! :D Link to comment
steve3d Posted May 2, 2012 Author Share Posted May 2, 2012 updated the patch, fix: removed dds file format, because no video editing software can read this file format only render rgb32f when select hdr as file format make preview duration same as specified length, so you can preview the real animation length camera_path_v2.rar hope this feature also integrate into Track editor, and make track editor also support CameraPath. Link to comment
laurent.vidal Posted February 8, 2013 Share Posted February 8, 2013 Hi. Is it possible to play an animation in order to record it with your tool. I mean. i have doors rotating when camera go through. Animation is made with a track, but it doesnt' play when I click pay and launch the grabber. It works in preview mode, but not in the capture mode. Please, answer me, I am stuck with this problem. Link to comment
pascal.winistoerfer Posted February 8, 2013 Share Posted February 8, 2013 Thanks for this ! 2 Questions: A) How do you save your external paths? We did this with a script we coded that takes a camera and all it's childs and creates the camera path txt file with that - but maybe you have a more.. visual routine? B) Is it possible that when you play this, that tracker also starts? For example when i want to record a scene that uses elements moved by tracker (think it's what laurent vidal needs also) cheers Link to comment
steve3d Posted February 10, 2013 Author Share Posted February 10, 2013 for question a, we use a python script to export camera path from softimage, the exported file are written with CameraPath file format. B), no, when I wrote this, the Tracker are still in development, or at least is not finished like now, so no Track support. Link to comment
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