dave.lannan Posted March 26, 2012 Share Posted March 26, 2012 Hi, we are testing a recent update of the SDK where it says in the changelog that the terrain data files have changed. While testing I found all our old ter files are now not usable (cannot load them into the world). Is there anyway we can convert these terrains? Or do we need to regenerate them all with the new format? This is a pretty big problem, and I would ask for some assurance that this wont be happening too often? We don't want to be investing large portions of artistic effort into terrain generation only to have them not usable when we do an engine update. What is the expected workflow to move from the old format to the new one? Do the terrain tools also now work with the new format as well? Cheers, Dave Link to comment
ulf.schroeter Posted March 26, 2012 Share Posted March 26, 2012 utils\upgrade\terrain.usc Link to comment
binstream Posted March 26, 2012 Share Posted March 26, 2012 Terrain tools work with new format now. As Ulf mentioned, use upgrade script to convert your old data. PS: Sometimes (very rarely) data formats change, but we provide converters. Sorry for the inconvenience. Link to comment
dave.lannan Posted March 27, 2012 Author Share Posted March 27, 2012 Greatly appreciate the help with this! I'll try out our terrain set now. Cheers, Dave. Link to comment
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