manuel.gysin Posted December 27, 2011 Share Posted December 27, 2011 Hello Maybe someone did this before or has an idea: We have a LightWorld (Moon) and want to texture it. For this we made a billboard with a texture of a moon. The moon is rotating from east to west while using the KeyLine-System. Now I search a way to place the billboard in front of the LightWorld so the player sees the billboard and not the LightWorld itself. I tried to play around with maths but could not find a way to solve it. For any help I'm very thankfully! Greets Manuel Edit: Found the solution: Add the billboard as child of the LightWorld, then get the player position and set the LightWorld position to the player position and it works. :) Link to comment
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