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Moon with multiple cameras


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Hi All,

 

I am currently rendering a moon object in the world using a billboard placed at an appropriate distance from the player such that it looks correct.

 

My problem is extending this solution with multiple cameras in the world as the moon position is relative to each camera. Is there a way to change the position of a billboard on a per camera basis? Otherwise the moon is only in the correct position for the camera it was placed relative to.

 

Alternatively is there a better method for displaying a moon other then billboards.

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