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Showing results for tags 'ungine'.
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As we have made one flag animation in maya with the use of joint and vertex backed animation.When we import this animation in Unigine SDK version 2.5 the mesh object of flag is not coming properly. we follow below method of animation. https://www.youtube.com/watch?v=PcXNVZexVzc kindly check attached Maya 2016 file(.ma) and FBX file with this mail kindly check and let us know the solution, Regards Himanshu Thakor & Dhruv Kadivar Monarch SoftTech LLP MUMBAI INDIA Flag_Maya.zip
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Dear Okami : I have a trouble when use systemStream function.I can not found the data type of Buffer in any header files. when define the Buffer editor throw Bug that "Interpreter::parse(): unknown token Buffer".so my question is the Buffer is in whilch header file ,Please advise me! void systemStream(int mask, string name, Buffer buffer)