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Showing results for tags 'synchronization'.
sebastian.vesenmayer posted a topic in RenderingHello, we are starting a particle system on two different computers which have synchronized positions of the emitter with timestamps. How can we make sure that all emitted particles get the same position/orientation/contact points with colliding objects, because we are observing different values for them? Is there a seed which can be set to get the same results on both machines? Thanks, Sebastian
In the next version of our ship simulator we will support more players in the simulation world. In this scenario, all the ships must share the same sea state to have a coherent representation regarding, not only the position, but the trim, the heel and the pitch. Is this possible in current version? In case of not, how this can be achieved? Merry Christmas! and Happy new year for all the Unigine Community, Iván.