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  1. FieldSpacer incorrect rendering

    Hello, I have this very strange rendering when using a FieldSpacer with a Water Global object with geodetic pivot. The FieldSpacer has a scale of 1,1,1, size of 200,200,200, attenuation 1000. The spacer is actually in the far distance, but the cut behave like it is attached to the player. The spacer is a child of the water, which is a child of the geodetic pivot.