Hello,
I have this very strange rendering when using a FieldSpacer with a Water Global object with geodetic pivot.
The FieldSpacer has a scale of 1,1,1, size of 200,200,200, attenuation 1000. The spacer is actually in the far distance, but the cut behave like it is attached to the player.
The spacer is a child of the water, which is a child of the geodetic pivot.