i'm developing in the exe mode, not the plugin mode. The version is 2.3, and i had done as follows:
1 create Mesh
2 add the Mesh with
1 a sphere surface
2 a cube surface (set vertices and indices one by one)
3 construct ObjectMeshStatic from the Mesh
4 set setMaterial, setProperty,for the ObjectMeshStatic
5 save the node by using World::get()->saveNode("F:/mydemos/myTest1/data/Yaya.node")
it is all right currently, but the node file has no geometric info.
if i did so in the editor, the geometric info would appeared in the XML tag <vertex> and <indices>
here is my node file:
<?xml version="1.0" encoding="utf-8"?>
<nodes version="2.3">
<node type="ObjectMeshStatic" id="1584404555" name="someName">
<mesh_name/>
<surface name="someSurfaceName" material="mesh_base" property="surface_base"/>
<transform>1 0 0 0.0 0 1 0 0.0 0 0 1 0.0 0 0 9.99999974738e-005 1.0</transform>
</node>
</nodes>
How can i export a reference node like the editor do?