Hi,
is it still possible, to export an object or asset, a mesh with materials (which I edited in the editor) as a node, to use it with the node reference?
At the moment I can only find the possibility to use an FBX file with a node reference.
The issue I have with that is, that I need to edit all the elements outside of Unigine, (e.g. the assignement of the materials).
Thx.
Werner