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  1. Nodes redistribution

    We are thinking about the way to “redistribute” nodes to our customers. The use case: customer has a binary executable to load several nodes (ship models) at runtime and the list of available nodes must be expandable by providing new models. So the goal is: 1. Create new node (ship model) with materials, textures and so on. 2. Pack this node with required assets somehow. 3. Redistribute this package to customer. 4. Load new node at customer side by using existing binaries. Is there a way to create ung-file from node for future use in other project ?
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