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Showing results for tags 'orthographic'.
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Hi, I am trying to achieve a light up terrain without using any light point. Currently I'm using an edited texture with lighted up areas and apply it onto planes, and makes it emit at night. It would be better if the texture is wrapped onto the terrain itself as a decal to make sure the elevation is correct. I don't see any emission option is available in decal material in my version (2.10). Attached image is sample of what I am trying to achieve. I have search the forum and came across this post -> Please let me know if the feature is actually ready in any version. Thank you
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Hello everyone, I`m having a bit of a problem setting up a proper orthographic camera with C++ API in my projects. It seems that there is no way for me to change a camera projection without creating my own mat4 and passing it as an argument to setProjection to the class camera. Is there any other way around to acomplish this task without going in depth with matrix conversations?