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Hello. I am developing a networking framework for a number of game engines that support c#. I recently made it to Unigine and am now integrating the Galaxy Network with this great game engine. In this thread, I would like to share the latest news and answer your questions. I'll tell you a little about the network solution. Galaxy Network is a client and server part with a set of basic functionality, capable of operating both in a fully authoritative mode and in a relay mode. The server supports Windows, Linux and MacOS. I'll tell you briefly about the functionality and paint it
Hi, Is it mandatory to install raknet plugin for creating simple network sample? Because I am trying to load the network sample available in the Unigine from Editor & I am getting quite a few interperter error, one of which is mentioned below, but if I run using the .bat files located at /demos/ folder it works properly. network/network.h:30 :Intreperter:parse_expressions(): unknown token "network" in network.getUpdateTime() expression. Thanks