Hi,
In Maya, we exported a FBX file with this tree hierarchy, a root with 4 Locators with 4 childrens cube meshes (see Maya.png). The locators have a translation and the 4 cubes childrens have no translation (see Maya.png).
But when we import this FBX into Unigine, we can see that the "NodeDummies" have positions to (0, 0, 0) (see Unigine-JOINTWHEEL1.png) and the children meshes have translated positions, for exmaple (-0.832, 1.597, -0.148) for pCube1 (see pCube1.png).
I was expecting that the translation data will be stored on the Nodedummy instead of the ObjectMeshStatic node.
Have I missing something ?
Thanks,
Philippe
test.fbx.zip