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  1. Hi everyone, I'm having troubles with the tracker tool and the video grabber. In my scene, I've got an object (made of multiple meshes) and multiple cameras as child nodes in the hierarchy of that object, so when I move the object, the cameras (PlayerDummy) move as well. The cameras are facing outward from the object but some part of the object are visible in the camera view as their FOV is quite high. I've set up a small animation in the tracker tool : the object takes off, rotates a bit toward the ground on its pitch axis, and starts moving forward. I then use the video grabbe