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Hello everyone, I'm working on projects like.... creation of virtual sets using Unigine Editor. But I'm looking for optimization methods to bring more FPS... Already studies "superposition benchmark" to get know how to optimize.... i got know that in S.positon's used LOD, OCCLUDER... but doesn't work in my project. Moreover, (In "superposition benchmark")It's having lot of probs and high resolution textures but getting excellent FPS but HOW?HOW?HOW?HOW?. I'm wondering to know that... Find attached snapshot of my small project..... with THIS TOPICS.... Please tell me... Guide me...... suggest me.... advice me......... Regards, Mayur patel
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We are looking for a Unigine developer with at least 2 years experience programming in Unigine Script and C++ needs to based in UK!
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Приглашаем на работу программиста хорошо знающего и разбирающегося в Unigine. Желательно человека принимающего непосредственное участие в разработке данного продукта. Основные обязанности - оптимизация и доработка движка под разрабатываемую MMORPG. Работа в Москве. Зарплата не менее 90 000 руб. marketing@digitalengine.ru