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  1. Hi, I am experimenting with using a cubemap as a sky environment but I am having difficulties. The tools I use export the cubemap in a certain orientation which appears to be different to how Unigine expects the cubemap. I have attached an image showing where the horizonal cross elements of the cubemap go in the DDS file. However Unigine does not appear to conform to this, from what I can see. I think that the "+Y" (top side of cube) in Unigine is read from the "+Z" centre slot. Is this a bug in Unigine or in my tools? And is there a tool that writes DDS cubemaps in the format that Un
  2. Здравствуйте, подскажите, пожалуйста, есть ли способ запечь карту отражений прямо из движка? Есть несколько состояний сцены, которые требуется запечь в разные cubemap текстуры для конкретного отражающего объекта. Делать это из редактор с уже настроенными материалами и освещением было бы куда как проще.