Hi all,
I am currently working on a tech demo for Augmented reality using a stereo camera and the HTC VIVE.
I'm just wondering if there is a way to take a camera feed from a webcam or similar and overlay it in the world.
an ideal setup would be the camera vision, using a green-screen/chroma key for alpha, and the Unigine rendering layered underneath.
i would like to render each camera to a different eye on the HTC VIVE, so as to keep 3D perspective.
a few solutions that i think would work are
1. An animated texture (using the live video feed) on a plane rendered in front of the individual eyes.
2. Directly layering the rendering in Unigine in order to achieve this goal.
Ideally we would like a solution that runs natively within Unigine.
Thanks in advance,
Lukas