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  1. [SOLVED] Fadable Objects

    Hi all. I am fairly new to Unigine and gradually learning the various tools/features. My query is, I am looking to fade in an object when the player/camera is lets say 100 units away from the object, and then once the object is no longer in visible, it then fades out/de-animates. Is this possible to do without scripting? Possibly using the schemer? Thanks