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Found 2 results

  1. Random crashes

    Hi @demostenes, I've reproduced this. However, it wasn't that often as you mentioned, but quite stable. I also observed that you're running main_sdl.exe instead of regular main.exe. Is this on purpose? We'll investigate the reasons for the crash and will try to fix it in the next update. Thanks.
  2. Hello, I use unigine sim 2.0, when i use addColor() function of ObjectMeshDynamic class it can not work,the code like below: int init() { ObjectMeshDynamic mesh = new ObjectMeshDynamic(); // Create a dynamic mesh and add it into the editor. engine.editor.addNode(node_remove(mesh)); mesh.setWorldTransform(translate(Vec3(0.0f,0.0f,2.0f))); mesh.setMaterial("mesh_base","*"); mesh.setProperty("surface_base","*"); mesh.addTriangleQuads(1); // Allocate space in a vertex buffer and create vertex indices. mesh.addVertex(vec3(-1.0f,-1.0f,0.0f)); // Add vertices and assign texture coor