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  1. [SOLVED] Ptr Problems

    So, I have something nice and simple. Unigine::Engine *engine = Unigine::Engine::init(UNIGINE_VERSION, acrgc, argv, NULL); for(initialize for loop) { Unigine::ObjectDynamicPtr obj = Unigine::ObjectDynamic::create(); *do stuff - even if all of this is commented out it crashes Unigine::Editor::get()->addNode(obj->getNode()); } While(engine->isDone() == 0) { engine->update(); engine->render(); engine->swap(); } The problem is that it always crashes on update. I've tried to release the obj Ptr but that doesn't work either. Anybody have an idea?
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