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Found 5 results

  1. Random crashes

    Hi @demostenes, I've reproduced this. However, it wasn't that often as you mentioned, but quite stable. I also observed that you're running main_sdl.exe instead of regular main.exe. Is this on purpose? We'll investigate the reasons for the crash and will try to fix it in the next update. Thanks.
  2. Hello, I use unigine sim 2.0, when i use addColor() function of ObjectMeshDynamic class it can not work,the code like below: int init() { ObjectMeshDynamic mesh = new ObjectMeshDynamic(); // Create a dynamic mesh and add it into the editor. engine.editor.addNode(node_remove(mesh)); mesh.setWorldTransform(translate(Vec3(0.0f,0.0f,2.0f))); mesh.setMaterial("mesh_base","*"); mesh.setProperty("surface_base","*"); mesh.addTriangleQuads(1); // Allocate space in a vertex buffer and create vertex indices. mesh.addVertex(vec3(-1.0f,-1.0f,0.0f)); // Add vertices and assign texture coor
  3. Hi, I'm creating an application where I wish to create a mesh based on dynamic camera data that is provided by a depth sensor. I have created a similar application in Unity/Ogre/DirectX using the following process: 1) Create a Mesh of size depthImageWidth x depthImageHeight * 6 (a triangle mesh where each each depth pixel represents a triangle quad). 2) Pass DepthImage into a custom vertex/geometry shader that updates location of vertices. The shader requires all the intrinsic/extrinsic (4x4 KRt optics) to be passed into the shader (which has to be broken down into smaller vec4s or f
  4. Hi, Is there a way to change surface begin/end in ObjectMeshDynamic? Currently, I can only read begin/end of surfaces using getSurfaceBegin/getSurfaceEnd functions.
  5. [SOLVED] ObjectMeshDynamicSkinned

    Hi, I was hoping to use a skinned dynamic mesh object. This would enable us to morph a mesh to our chosen shape while maintaining support for bone based animation. Do you have something which we can use? It seems that the ObjectMeshSkinned class only acts a modifiable ObjectMesh. If you do not have one, what work around could you suggest if any? Thanks.