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  1. Hello Everyone! Is there anyone who can help me how to import osc functionality into a world? I am trying to make a plugin library based on the Dynamically Loading Library as Plugin example found in the Evaluation kit. I am loading oscdll.dll library with explicit linking in the oscplugin.cpp and trying to compile the oscplugin.cpp (scons) as plugin library but I am getting many errors like the following: C:\Unigine Evaluation Kit\data\core\Unigine.h(136) : error C2065: 'engine' : undeclared identifier C:\Unigine Evaluation Kit\data\core\Unigine.h(35) : error C2058: constant expression is