Search the Community

Showing results for tags ''.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • Welcome to UNIGINE Forums
    • News & Announcements
    • Getting started
  • Development
    • Content Creation
    • World Design
    • Rendering
    • Animation
    • Physics, Navigation and Path Finding
    • UI Systems
    • Sound & Video
    • Editor
    • C++ Programming
    • C# Programming
    • Networking
    • Sim IG (Image Generator)
    • VR Discussions
    • General
  • Improving UNIGINE
    • Documentation
    • Feeback for UNIGINE team
    • Bug Reports
    • Unigine SDK Beta feedback
  • Community
    • Collaboration
    • Tools, Plugins, Materials & Tutorials
    • Showcase
    • General Discussions
  • Legacy
    • UnigineScript

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...

Found 1 result

  1. Your feedback via all our channels has helped us resolve a number of issues introduced in 2.13. Thank you all for your contribution to making UNIGINE better! UnigineEditor Fixed a сrash on setting a name of a non-existing mesh in the Mesh field of the MeshStatic object. Fixed incorrect rendering of imagery data of the Landscape Terrain generated by the Sandworm tool, in case of different values of the Zoom factor. The default Zoom factor for terrain generation has changed from 0 to 5. Fixed a crash on generating a Landscape Terrain again above the existing data via