Networking

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Sockets, packets and so on

42 topics in this forum

  1. Socket class set received data to new variable

    • 3 replies
    • 125 views
  2. Use of second 'host' for environmental control

    • 1 reply
    • 82 views
    • 4 replies
    • 73 views
  3. Creating a node from a component

    • 6 replies
    • 115 views
  4. Particles emitter does not "start" on Master

    • 8 replies
    • 101 views
  5. How to sync FieldAnimation and Particles

    • 3 replies
    • 67 views
  6. GetPlayerMouseDirection in syncker.

    • 3 replies
    • 68 views
  7. Sync for properties ?

    • 2 replies
    • 74 views
  8. Synchronize particle in Slave

    • 1 reply
    • 54 views
  9. [SOLVED] Raw data from socket

    • 2 replies
    • 70 views
  10. Send data to multiple slaves

    • 4 replies
    • 74 views
    • 2 replies
    • 61 views
  11. Get client host and port from socket

    • 2 replies
    • 53 views
  12. Send message to specified client by Socket class

    • 4 replies
    • 140 views
  13. read UDP string

    • 1 reply
    • 261 views
    • 6 replies
    • 123 views
    • 8 replies
    • 225 views
  14. [SOLVED] incorrect onPongReceived() callbacks

    • 2 replies
    • 52 views
    • 4 replies
    • 206 views
    • 1 reply
    • 122 views
  15. socket read

    • 1 reply
    • 140 views
    • 1 reply
    • 111 views
  16. Socket trouble on OSX

    • 5 replies
    • 119 views
  17. Slave's render time

    • 1 reply
    • 101 views
  18. [SOLVED] Unigine and Servers

    • 1 reply
    • 104 views
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