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Content Creation

Import / Export, meshes and built-in objects discussions


361 topics in this forum

  1. Related Video Tutorials on Content Creation

    • 0 replies
    • 2.1k views
  2. .Mesh exporter for 3dsMax 2017?

    • 7 replies
    • 1.9k views
    • 4 replies
    • 1.2k views
  3. "Impostors Creator" uses incorrect size

    • 1 reply
    • 827 views
  4. "Merging" meshes with code

    • 5 replies
    • 1.1k views
    • 4 replies
    • 1.7k views
  5. [SOLVED] .FBX COMBINE BY POSTFIXES

    • 2 replies
    • 886 views
  6. [SOLVED] .sanim export maya 2011

    • 2 replies
    • 891 views
    • 10 replies
    • 937 views
    • 5 replies
    • 1.2k views
  7. [SOLVED] 3dMax 2012 SP3

    • 11 replies
    • 1.7k views
  8. [SOLVED] 3dMax 2013 plugin

    • 12 replies
    • 1.9k views
  9. [SOLVED] 3ds Max 2012 crash on export

    • 4 replies
    • 999 views
  10. [SOLVED] 3ds-max export question

    • 7 replies
    • 1.6k views
  11. [SOLVED] Animated character creation

    • 10 replies
    • 1.6k views
  12. [SOLVED] Append imports and changes to existing files

    • 4 replies
    • 999 views
  13. [SOLVED] Blender unit scale settings

    • 2 replies
    • 1.8k views
  14. [SOLVED] Camera black after using Video Grabber

    • 3 replies
    • 1.1k views
    • 1 reply
    • 754 views
    • 4 replies
    • 1.3k views
    • 2 replies
    • 686 views
  15. [SOLVED] Character LODs

    • 3 replies
    • 860 views
  16. [SOLVED] City Import : populated objects positioning

    • 9 replies
    • 1.6k views
    • 9 replies
    • 1.3k views
    • 3 replies
    • 926 views
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