Content Creation

Import / Export, meshes and built-in objects discussions


258 topics in this forum

  1. Related Video Tutorials on Content Creation

    • 0 replies
    • 1.1k views
  2. Rivers, brooks, small flowing water etc.

    • 4 replies
    • 686 views
  3. pivot of nodereference

    • 1 reply
    • 171 views
  4. water mesh question

    • 6 replies
    • 223 views
  5. Assets runtime count

    • 1 reply
    • 97 views
  6. gltf import

    • 1 reply
    • 162 views
    • 1 reply
    • 164 views
  7. Light baking question

    • 8 replies
    • 272 views
  8. Export plugin 3ds max 2018

    • 15 replies
    • 962 views
    • 3 replies
    • 168 views
  9. Market Place

    • 1 reply
    • 233 views
    • 1 reply
    • 144 views
  10. Renewable energy

    • 4 replies
    • 197 views
  11. Skinning issues fbx import

    • 4 replies
    • 253 views
  12. UE4's DataAsset analog

    • 2 replies
    • 284 views
  13. Rotating LightOmni with baked shadows

    • 1 reply
    • 148 views
    • 1 reply
    • 194 views
  14. [SOLVED] Blender unit scale settings

    • 2 replies
    • 496 views
    • 4 replies
    • 521 views
  15. Doing something wrong instancing node refs?

    • 5 replies
    • 502 views
    • 2 replies
    • 224 views
  16. "Impostors Creator" uses incorrect size

    • 1 reply
    • 233 views
  17. Custom objects and editor

    • 4 replies
    • 368 views
    • 1 reply
    • 265 views
  18. Light in node reference question

    • 6 replies
    • 492 views