Видеоуроки
Interface
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Landscape Tool
Использование инструментов редактора для конкретных задач
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UnigineScript
C++
C#
Унифицированный язык шейдеров UUSL
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IG Plugin
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Материалы
Art Samples
Tutorials

Export Format

Warning
The functionality described in this article is not available in the Community SDK edition.
You should upgrade to Engineering / Sim SDK edition to use it.

Select the output node that will represent the generated terrain:

  • Object Landscape Terrain — a more efficient advanced type of terrain, useful for very detailed terrains, doesn't support geo-coordinates for now, supports collaborative editing, supports runtime modification, faster intersection testing, binoculars-friendly, has a practical limit of up to 10,000x10,000 km.
  • Object Terrain Global — useful for large-scale multi-inset terrains, supports curved mode, natively works with geo-coordinates, can be generated from raw GIS data, has a practical limit of up to 10,000x10,000 km.
Last update: 09.04.2021