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Inherits: AssetLink

The AssetLinkNode class is used in C# components (Component Class) to link node assets with the application logic.

See Also#

  • The video tutorial that illustrates the usage of the AssetLinkNode class.

AssetLinkNode Class

Members


Node Load ( ) #

Loads a node using the referenced asset, if it exists in the project.

Return value

Node, if it exists in the project; otherwise, null.

Node Load ( Mat4 transform ) #

Loads a node using the referenced asset, if it exists in the project, and applies the transformation matrix to it.

Arguments

  • Mat4 transform - Transformation matrix of the node.

Return value

Node, if it exists in the project; otherwise, null.

Node Load ( Vec3 position, quat rotation ) #

Loads a node using the referenced asset, if it exists in the project, and applies the specified position and rotation to it.

Arguments

  • Vec3 position - Position of the node.
  • quat rotation - Rotation of the node.

Return value

Node, if it exists in the project; otherwise, null.
Last update: 19.05.2020