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Unigine::Thread Class

Header: #include <UnigineThread.h>

Thread Class

Members


Thread( )

Constructor.

static int getID( )

Returns the current thread identifier.

Return value

The unique thread identifier.

int setPriority( int priority )

Sets the thread priority.

Arguments

  • int priority - Thread priority to set in range [-3;3] . The default thread priority is 0.

Return value

Returns 1 if the operation was a success; otherwise, 0 is returned.

int getPriority( ) const

Gets the thread priority.

Return value

Returns the thread priority in range [-3;3] .

int isRunning( ) const

Checks if the thread is running.

Return value

Returns 1 if the thread is running; otherwise, 0 is returned.

int isWaiting( ) const

Checks if the thread is waiting.

Return value

Returns 1 if the thread is waiting; otherwise, 0 is returned.

virtual void process( ) =0

Thread process function.

int run( size_t size )

Runs the thread.

Arguments

  • size_t size - Thread stack size in bytes.

Return value

Returns 1 if the thread was successfully run; otherwise, 0.

int signal( )

Signals the thread.

Return value

Returns 1 if the operation was a success; otherwise, 0 is returned.

int stop( )

Stops the thread.

Return value

Returns 1 if the operation was a success; otherwise, 0 is returned.

int terminate( )

Terminates the thread.

Return value

Returns 1 if the operation was a success; otherwise, 0 is returned.

void usleep( unsigned int usec )

Suspends thread execution in microseconds.

Arguments

  • unsigned int usec - Time in microseconds.

void wait( )

Puts the thread into the waiting state.
Last update: 27.12.2018