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FbxImporter Plugin

Out-of-the-box the Import System includes the CadImporter plugin that allows importing of CAD models.

To use the FbxImporter plugin, just load it via the plugin_load console command or the following command line option on the application start-up:

Shell commands
-extern_plugin FbxImporter

Compile FbxImporter

If you somehow change or extend the FbxImporter plugin, you should recompile it before running to make the changes available.

FBX SDK is required for recompiling the FbxImporter plugin:

  1. Get the FBX SDK.
  2. Set the path to the <FBX SDK> folder in the FBXROOT environment variable.
  3. Compile the plugin in one of the following ways:
    • By using the build script:
      Shell commands
      C:\UnigineSDK\source>build.py --plugin FbxImporter
    • Manually with Scons: go to the <UnigineSDK>\source via the command line, type scons, specify plugin name as the build target and press ENTER:
      Shell commands
      C:\UnigineSDK\source>scons FbxImporter
    • Via Microsoft Visual Studio: go to the <UnigineSDK>\source\plugins\Import\FbxImporter, open the fbximporter_vs2013.vcxproj or fbximporter_vs2015.vcxproj project and build it.
Last update: 10.08.2018
Build: ()