particles_02
This article describes the data/samples/objects/particles_02.cpp sample.
The particles_02 sample demonstrates how to simulate splashes that leave marks when collide with a surface. The marks are created by using the orthographic object decal.
The decal node is added to the particle system as a child node.
Particle system with the decal child node
See Also
- Article on Particle Systems
- Functions of the ObjectParticlesclass
Last update: 03.07.2017
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