WidgetSpriteShader Class
WidgetSpriteShader Class
Members
WidgetSpriteShader (const Ptr<Gui> & gui, const char * name = 0)
Constructor. Creates a new sprite with post-process material.Arguments
- const Ptr<Gui> & gui - GUI, to which the sprite will belong.
- const char * name - Post-process material name. This is an optional parameter.
Ptr<Material> getMaterial ()
Returns the current post-process material used for the widget.Return value
Post-process material.Ptr<WidgetSpriteShader> create (const Ptr<Widget> & widget)
Arguments
- const Ptr<Widget> & widget
Return value
void setMaterial (const Ptr<Material> & material)
Sets a post-process material for the widget.Arguments
- const Ptr<Material> & material - Post-process material.
Last update: 03.07.2017
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