Unigine::InputEvent Class
Header: | #include <UnigineInput.h> |
InputEvent Class
Enums
TYPE#
Members
InputEvent::TYPE getType ( ) const#
Returns the type of the input event.Return value
Type of the input event, one of the TYPE.INPUT_EVENT values.const char * getTypeName ( ) const#
Returns the name of the input event type.Return value
The name of the input event type.void setTimestamp ( unsigned int timestamp ) #
Sets the timestamp of the event.Arguments
- unsigned int timestamp - The timestamp of the event, in milliseconds.
unsigned int getTimestamp ( ) const#
Returns the timestamp of the event.Return value
The timestamp of the event, in milliseconds.void setMousePosition ( const Math::ivec2 & pos ) #
Sets the mouse position for the event.Arguments
- const Math::ivec2 & pos - The position of the mouse.
Math::ivec2 getMousePosition ( ) const#
Returns the mouse position for the event.Return value
The position of the mouse.unsigned long long getFrame ( ) const#
Returns the engine frame during which the event has been sent from proxy to Input.Last update:
10.10.2022
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