Editor API
UnigineEditor public API
Here is a list of all documented class members with links to the class documentation for each member:
- i -
importAssetAsync() :
UnigineEditor::AssetManager
importAssetSync() :
UnigineEditor::AssetManager
INDEXED :
UnigineEditor::SelectorNodes
init() :
UnigineEditor::Plugin
initializationCompleted() :
UnigineEditor::PluginManager
instance() :
UnigineEditor::PluginManager
,
UnigineEditor::Undo
,
UnigineEditor::WindowManager
isAlbedoLossyCompression() :
UnigineEditor::LandscapeMapImportParameters
isAsset() :
UnigineEditor::AssetManager
isAssetWritable() :
UnigineEditor::AssetManager
isAutoRefreshBlocked() :
UnigineEditor::AssetManager
isDirectory() :
UnigineEditor::AssetManager
isDirectoryWritable() :
UnigineEditor::AssetManager
isEmpty() :
UnigineEditor::Collection
isEnabledRectangleSelection() :
UnigineEditor::ViewportManager
isExist() :
UnigineEditor::AssetManager
isFlipY() :
UnigineEditor::LandscapeMapImportParameters
isForceGenerate() :
UnigineEditor::LandscapeMapImportParameters
isHeightmapOpacityLossyCompression() :
UnigineEditor::LandscapeMapImportParameters
isHidden() :
UnigineEditor::WindowManager
isInitialized() :
UnigineEditor::AssetManager
,
UnigineEditor::PluginManager
isInstanceOf() :
UnigineEditor::PluginInfo
isMasksLossyCompression() :
UnigineEditor::LandscapeMapImportParameters
isMountPoint() :
UnigineEditor::AssetManager
isRuntimePrimary() :
UnigineEditor::AssetManager
isVisible() :
UnigineEditor::WindowManager
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