This page has been translated automatically.
Видеоуроки
Interface
Essentials
Advanced
Подсказки и советы
Основы
Программирование на C#
Рендеринг
Professional (SIM)
Принципы работы
Свойства (properties)
Компонентная Система
Рендер
Физика
Редактор UnigineEditor
Обзор интерфейса
Работа с ассетами
Настройки и предпочтения
Работа с проектами
Настройка параметров ноды
Setting Up Materials
Настройка свойств
Освещение
Landscape Tool
Sandworm
Использование инструментов редактора для конкретных задач
Расширение функционала редактора
Встроенные объекты
Ноды (Nodes)
Объекты (Objects)
Эффекты
Декали
Источники света
Geodetics
World Nodes
Звуковые объекты
Объекты поиска пути
Players
Программирование
Основы
Настройка среды разработки
Примеры использования
C++
C#
UnigineScript
UUSL (Unified UNIGINE Shader Language)
Плагины
Форматы файлов
Materials and Shaders
Rebuilding the Engine Tools
GUI
Двойная точность координат
API
Containers
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
Rendering-Related Classes
Работа с контентом
Оптимизация контента
Материалы
Визуальный редактор материалов
Сэмплы материалов
Material Nodes Library
Miscellaneous
Input
Math
Matrix
Textures
Art Samples
Tutorials
Внимание! Эта версия документация УСТАРЕЛА, поскольку относится к более ранней версии SDK! Пожалуйста, переключитесь на самую актуальную документацию для последней версии SDK.
Внимание! Эта версия документации описывает устаревшую версию SDK, которая больше не поддерживается! Пожалуйста, обновитесь до последней версии SDK.

Unigine::Json Class

Header: #include <UnigineJson.h>

This class is used to parse and create JSON formatted strings.

Each Json node has type, name, and value. Also, it can have child Json nodes and a parent node.

Json node can have one of the following types:

  • null
  • bool
  • number
  • string
  • array
  • object

The Json node has a hierarchy structure. The following code creates a Json node and adds child nodes with different types of values:

Source code (C++)
#include <UnigineJson.h>

/* ... */

JsonPtr json =  Json::create();
json->addChild("child_0",0);    // int
json->addChild("child_1",1.1);   // float
json->addChild("child_2","two");   // string

The result is:

Output
{
  "child_0": 0,
  "child_1": 1.1,
  "child_2": "two" 
}

Child nodes have names "child_0", "child_1", "child_2" and values: integer 0, double 1.1 and string "two". The name has always string type.

Json Class

Members


static JsonPtr create ( ) #

Default constructor that creates an empty instance.

static JsonPtr create ( const char * name ) #

Constructor that creates a JSON node with a given name.

Arguments

  • const char * name - Name of the Json node.

void setArray ( ) #

Sets array type to the current Json node.

int isArray ( ) const#

Returns a value indicating if the Json node has an array type.

Return value

1 if the Json has an array type; otherwise, 0.

void setBool ( int arg1 ) #

Sets a boolean value and type to the current Json node.

Arguments

  • int arg1 - Integer value.

int getBool ( ) const#

Reads a boolean value of the current Json node.

Return value

1 if the Json node has a bool type; otherwise, 0.

int isBool ( ) const#

Returns a value indicating if the Json node has a bool type.

Return value

1 if the Json has a bool type; otherwise, 0.

Ptr<Json> getChild ( int num ) const#

Returns the child node of the current Json node.

Arguments

  • int num - Argument of one of the following types:
    • string name - Name of the Json node.
    • int number - Number of the child of the Json node.

Return value

Child Json node.

Ptr<Json> getChild ( const char * name ) const#

Returns the child node of the current Json node.

Arguments

  • const char * name - Argument of one of the following types:
    • string name - Name of the Json node.
    • int number - Number of the child of the Json node.

Return value

Child Json node.

int isChild ( const char * name ) const#

Checks if a child node with a given name exists.

Arguments

  • const char * name - Name of the child node.

Return value

1 if a child with the provided name exists; otherwise, 0.

Ptr<Json> addChild ( const char * name, double value, double value ) #

Adds a new name-value pair as a child node to the current Json node.

Arguments

  • const char * name - Node name.
  • double value - Argument of one of the following types:
    • int value - integer value.
    • float value - float value.
    • string value - string value.
  • double value - Argument of one of the following types:
    • int value - integer value.
    • float value - float value.
    • string value - string value.

Return value

Child Json node.

Ptr<Json> addChild ( const char * name ) #

Adds a new name-value pair as a child node to the current Json node.

Arguments

  • const char * name - Node name.

Return value

Child Json node.

Ptr<Json> addChild ( const char * name, const char * value ) #

Adds a new name-value pair as a child node to the current Json node.

Arguments

  • const char * name - Node name.
  • const char * value - Argument of one of the following types:
    • int value - integer value.
    • float value - float value.
    • string value - string value.

Return value

Child Json node.

Ptr<Json> addChild ( const Ptr<Json> & json ) #

Adds a new name-value pair as a child node to the current Json node.

Arguments

  • const Ptr<Json> & json - Node name.

Return value

Child Json node.

Ptr<Json> addChild ( const char * name, int value ) #

Adds a new name-value pair as a child node to the current Json node.

Arguments

  • const char * name - Node name.
  • int value - Argument of one of the following types:
    • int value - integer value.
    • float value - float value.
    • string value - string value.

Return value

Child Json node.

Ptr<Json> addChild ( ) #

Adds a child node to the current Json node.

Return value

Child Json node.

String getSubTree ( const char * name = 0 ) #

Returns a subtree of a Json node as the non-formatted string.

Arguments

  • const char * name - The name of a child node. If there is a name, the function returns formatted subtree for this child Json node.

Return value

Non-formatted subtree.

String getFormattedSubTree ( const char * name = 0 ) #

Returns a subtree of a Json node as the formatted string.

Arguments

  • const char * name - The name of a child node. If there is a name, the function returns formatted subtree for this child Json node.

Return value

Formatted subtree.

void setName ( const char * name ) #

Sets the given name to the Json node.

Arguments

  • const char * name - Name of the Json node.

const char * getName ( ) const#

Returns the name of the current Json node.

Return value

The name of the Json node.

void setNull ( ) #

Sets null type to the current Json node.

int isNull ( ) const#

Returns a value indicating if the Json node has a null type.

Return value

1 if the Json has a null type; otherwise, 0.

void setNumber ( double arg1 ) #

Sets a number value and type to the current Json node.

Arguments

  • double arg1 - Double value.

double getNumber ( ) const#

Returns the number value of the current Json node.

Return value

Number value of the current Json node.

int isNumber ( ) const#

Returns a value indicating if the Json node has a number type.

Return value

1 if the Json has a number type; otherwise, 0.

int getNumChildren ( ) const#

Returns the number of child nodes of the current Json node.

Return value

Number of child nodes.

void setObject ( ) #

Sets object type to the current Json node.

int isObject ( ) const#

Returns a value indicating if the Json node has an object type.

Return value

1 if the Json has an object type; otherwise, 0.

Ptr<Json> getParent ( ) #

Returns the parent node of the current Json node.

Return value

Parent Json node.

void setString ( const char * arg1 ) #

Sets a string value and type to the current Json node. The function automatically casts number values to string type.

Arguments

  • const char * arg1 - String value.

String getString ( ) #

Returns the value of the current Json node as string.

Return value

Value of the current Json node

int isString ( ) const#

Returns a value indicating if the Json node has a string type.

Return value

1 if the Json has a string type; otherwise, 0.

void clear ( ) #

Clears all data of the current Json node including type, value, name and all children. If the current Json node has a parent, it also removed from the parent Json node.

Ptr<Json> removeChild ( const Ptr<Json> & json ) #

Removes the child Json node.

Arguments

  • const Ptr<Json> & json - Argument of one of the following types:
    • Json json - Json node.
    • string name - Name of the Json node.

Return value

Removed child Json node.

Ptr<Json> removeChild ( const char * name ) #

Removes the child Json node.

Arguments

  • const char * name - Argument of one of the following types:
    • Json json - Json node.
    • string name - Name of the Json node.

Return value

Removed child Json node.

void clearChildren ( ) #

Clears all children of the current Json node.

void copy ( const Ptr<Json> & source ) #

Copies type, name and value from the source Json node to the current Json node and adds the source Json child nodes as child nodes to the current Json node.

Arguments

  • const Ptr<Json> & source - Source Json node.

Ptr<Json> find ( const char * name ) #

Finds Json node by its name in current Json node tree.

Arguments

  • const char * name - Name of the Json node.

Return value

Founded Json node.

int load ( const char * path ) #

Loads the data to the current Json node from the file with a given path.

Arguments

  • const char * path - Path of the file.

Return value

1 if the Json node was loaded successfully; otherwise, 0.

int parse ( const char * source ) #

Parses a given string into the Json node.

Usage Example

Source code (C++)
#include <UnigineJson.h>

/* ... */

JsonPtr json = Json::create();
json->addChild("child_0", 1);

JsonPtr json_2 = Json::create();
json_2->parse(json->getSubTree().get());

Now the json_2 node contains:

Source code
{
  "child_0": 1
}

Arguments

  • const char * source - String to parse.

Return value

1 if the string was parsed successfully; otherwise, 0.

int save ( const char * path ) const#

Saves the Json node into a file with a given path. Creates the given file path if it doesn’t exist yet (including subdirectories).

Arguments

  • const char * path - Path to the file.

Return value

1 if the file was saved successfully; otherwise, 0.

void read ( const char * name, bool & value ) const#

Reads a boolean value of a Json node with the specified name to the specified target variable.

Arguments

  • const char * name - Name of the Json node.
  • bool & value - Target boolean variable to which the value of the Json node with the specified name is saved.

void read ( const char * name, int & value ) const#

Reads an integer value of a Json node with the specified name to the specified target variable.

Arguments

  • const char * name - Name of the Json node.
  • int & value - Target integer variable to which the value of the Json node with the specified name is saved.

void read ( const char * name, unsigned int & value ) const#

Reads an unsigned integer value of a Json node with the specified name to the specified target variable.

Arguments

  • const char * name - Name of the Json node.
  • unsigned int & value - Target unsigned integer variable to which the value of the Json node with the specified name is saved.

void read ( const char * name, char & value ) const#

Reads a character value of a Json node with the specified name to the specified target variable.

Arguments

  • const char * name - Name of the Json node.
  • char & value - Target character variable to which the value of the Json node with the specified name is saved.

void read ( const char * name, double & value ) const#

Reads a double value of a Json node with the specified name to the specified target variable.

Arguments

  • const char * name - Name of the Json node.
  • double & value - Target double variable to which the value of the Json node with the specified name is saved.

void read ( const char * name, float & value ) const#

Reads a float value of a Json node with the specified name to the specified target variable.

Arguments

  • const char * name - Name of the Json node.
  • float & value - Target float variable to which the value of the Json node with the specified name is saved.

void read ( const char * name, UGUID & value ) const#

Reads a value of a Json node with the specified name to the specified target variable.

Arguments

  • const char * name - Name of the Json node.
  • UGUID & value - UGUID of the variable to which the value of the Json node with the specified name is saved.

void read ( const char * name, Math::vec2 & value ) const#

Reads a two-component value of the array-type Json node with the specified name to the specified target variable.

Arguments

  • const char * name - Name of the Json node.
  • Math::vec2 & value - Target vector variable to which the value of the Json node with the specified name is saved.

void read ( const char * name, Math::vec3 & value ) const#

Reads a three-component value of the array-type Json node with the specified name to the specified target variable.

Arguments

  • const char * name - Name of the Json node.
  • Math::vec3 & value - Target vector variable to which the value of the Json node with the specified name is saved.

void read ( const char * name, Math::vec4 & value ) const#

Reads a four-component value of the array-type Json node with the specified name to the specified target variable.

Arguments

  • const char * name - Name of the Json node.
  • Math::vec4 & value - Target vector variable to which the value of the Json node with the specified name is saved.

void read ( const char * name, Math::dvec2 & value ) const#

Reads a two-component value of the array-type Json node with the specified name to the specified target variable.

Arguments

  • const char * name - Name of the Json node.
  • Math::dvec2 & value - Target vector variable to which the value of the Json node with the specified name is saved.

void read ( const char * name, Math::dvec3 & value ) const#

Reads a three-component value of the array-type Json node with the specified name to the specified target variable.

Arguments

  • const char * name - Name of the Json node.
  • Math::dvec3 & value - Target vector variable to which the value of the Json node with the specified name is saved.

void read ( const char * name, Math::dvec4 & value ) const#

Reads a four-component value of the array-type Json node with the specified name to the specified target variable.

Arguments

  • const char * name - Name of the Json node.
  • Math::dvec4 & value - Target vector variable to which the value of the Json node with the specified name is saved.

void read ( const char * name, Math::ivec2 & value ) const#

Reads a two-component value of the array-type Json node with the specified name to the specified target variable.

Arguments

  • const char * name - Name of the Json node.
  • Math::ivec2 & value - Target vector variable to which the value of the Json node with the specified name is saved.

void read ( const char * name, Math::ivec3 & value ) const#

Reads a three-component value of the array-type Json node with the specified name to the specified target variable.

Arguments

  • const char * name - Name of the Json node.
  • Math::ivec3 & value - Target vector variable to which the value of the Json node with the specified name is saved.

void read ( const char * name, Math::ivec4 & value ) const#

Reads a four-component value of the array-type Json node with the specified name to the specified target variable.

Arguments

  • const char * name - Name of the Json node.
  • Math::ivec4 & value - Target vector variable to which the value of the Json node with the specified name is saved.

void read ( const char * name, Vector< int > & value ) const#

Reads values of the array-type Json node with the specified name to the specified target variable.

Arguments

  • const char * name - Name of the Json node.
  • Vector< int > & value - Vector to which components of the array-type Json node are saved.

void read ( const char * name, Vector< char > & value ) const#

Reads values of the array-type Json node with the specified name to the specified target variable.

Arguments

  • const char * name - Name of the Json node.
  • Vector< char > & value - Vector to which components of the array-type Json node are saved.

void read ( const char * name, Vector< double > & value ) const#

Reads values of the array-type Json node with the specified name to the specified target variable.

Arguments

  • const char * name - Name of the Json node.
  • Vector< double > & value - Vector to which components of the array-type Json node are saved.

void read ( const char * name, Vector< float > & value ) const#

Reads values of the array-type Json node with the specified name to the specified target variable.

Arguments

  • const char * name - Name of the Json node.
  • Vector< float > & value - Vector to which components of the array-type Json node are saved.

void read ( const char * name, Vector< String > & value ) const#

Reads values of the array-type Json node with the specified name to the specified target variable.

Arguments

  • const char * name - Name of the Json node.
  • Vector< String > & value - Vector to which components of the array-type Json node are saved.

void read ( const char * name, Vector< Math::vec2 > & value ) const#

Reads values of the array-type Json node with the specified name to the specified target variable.

Arguments

  • const char * name - Name of the Json node.
  • Vector< Math::vec2 > & value - Vector to which components of the array-type Json node are saved.

void read ( const char * name, Vector< Math::vec3 > & value ) const#

Reads values of the array-type Json node with the specified name to the specified target variable.

Arguments

  • const char * name - Name of the Json node.
  • Vector< Math::vec3 > & value - Vector to which components of the array-type Json node are saved.

void read ( const char * name, Vector< Math::vec4 > & value ) const#

Reads values of the array-type Json node with the specified name to the specified target variable.

Arguments

  • const char * name - Name of the Json node.
  • Vector< Math::vec4 > & value - Vector to which components of the array-type Json node are saved.

void read ( const char * name, Vector< Math::dvec2 > & value ) const#

Reads values of the array-type Json node with the specified name to the specified target variable.

Arguments

  • const char * name - Name of the Json node.
  • Vector< Math::dvec2 > & value - Vector to which components of the array-type Json node are saved.

void read ( const char * name, Vector< Math::dvec3 > & value ) const#

Reads values of the array-type Json node with the specified name to the specified target variable.

Arguments

  • const char * name - Name of the Json node.
  • Vector< Math::dvec3 > & value - Vector to which components of the array-type Json node are saved.

void read ( const char * name, Vector< Math::dvec4 > & value ) const#

Reads values of the array-type Json node with the specified name to the specified target variable.

Arguments

  • const char * name - Name of the Json node.
  • Vector< Math::dvec4 > & value - Vector to which components of the array-type Json node are saved.

void read ( const char * name, Vector< Math::ivec2 > & value ) const#

Reads values of the array-type Json node with the specified name to the specified target variable.

Arguments

  • const char * name - Name of the Json node.
  • Vector< Math::ivec2 > & value - Vector to which components of the array-type Json node are saved.

void read ( const char * name, Vector< Math::ivec3 > & value ) const#

Reads values of the array-type Json node with the specified name to the specified target variable.

Arguments

  • const char * name - Name of the Json node.
  • Vector< Math::ivec3 > & value - Vector to which components of the array-type Json node are saved.

void read ( const char * name, Vector< Math::ivec4 > & value ) const#

Reads values of the array-type Json node with the specified name to the specified target variable.

Arguments

  • const char * name - Name of the Json node.
  • Vector< Math::ivec4 > & value - Vector to which components of the array-type Json node are saved.

void read ( bool & value ) const#

Reads a boolean value of the Json node to the specified target variable.

Arguments

  • bool & value - Target boolean variable to which the value of the Json node is saved.

void read ( int & value ) const#

Reads an integer value of the Json node to the specified target variable.

Arguments

  • int & value - Target integer variable to which the value of the Json node is saved.

void read ( char & value ) const#

Reads a character value of the Json node to the specified target variable.

Arguments

  • char & value - Target character variable to which the value of the Json node is saved.

void read ( double & value ) const#

Reads a double value of the Json node to the specified target variable.

Arguments

  • double & value - Target double variable to which the value of the Json node is saved.

void read ( float & value ) const#

Reads a float value of the Json node to the specified target variable.

Arguments

  • float & value - Target float variable to which the value of the Json node is saved.

void read ( Math::vec2 & value ) const#

Reads a two-component value of the array-type Json node to the specified target variable.

Arguments

  • Math::vec2 & value - Target vector variable to which two components of the array-type Json node are saved.

void read ( Math::vec3 & value ) const#

Reads a three-component value of the array-type Json node to the specified target variable.

Arguments

  • Math::vec3 & value - Target vector variable to which three components of the array-type Json node are saved.

void read ( Math::vec4 & value ) const#

Reads a four-component value of the array-type Json node to the specified target variable.

Arguments

  • Math::vec4 & value - Target vector variable to which four components of the array-type Json node are saved.

void read ( Math::dvec2 & value ) const#

Reads a two-component value of the array-type Json node to the specified target variable.

Arguments

  • Math::dvec2 & value - Target vector variable to which two components of the array-type Json node are saved.

void read ( Math::dvec3 & value ) const#

Reads a three-component value of the array-type Json node to the specified target variable.

Arguments

  • Math::dvec3 & value - Target vector variable to which three components of the array-type Json node are saved.

void read ( Math::dvec4 & value ) const#

Reads a four-component value of the array-type Json node to the specified target variable.

Arguments

  • Math::dvec4 & value - Target vector variable to which four components of the array-type Json node are saved.

void read ( Math::ivec2 & value ) const#

Reads a two-component value of the array-type Json node to the specified target variable.

Arguments

  • Math::ivec2 & value - Target vector variable to which two components of the array-type Json node are saved.

void read ( Math::ivec3 & value ) const#

Reads a three-component value of the array-type Json node to the specified target variable.

Arguments

  • Math::ivec3 & value - Target vector variable to which three components of the array-type Json node are saved.

void read ( Math::ivec4 & value ) const#

Reads a four-component value of the array-type Json node to the specified target variable.

Arguments

  • Math::ivec4 & value - Target vector variable to which four components of the array-type Json node are saved.

void read ( Vector< bool > & value ) const#

Reads values of the array-type Json node to the specified target variable.

Arguments

  • Vector< bool > & value - Vector to which components of the array-type Json node are saved.

void read ( Vector< int > & value ) const#

Reads values of the array-type Json node to the specified target variable.

Arguments

  • Vector< int > & value - Vector to which components of the array-type Json node are saved.

void read ( Vector< char > & value ) const#

Reads values of the array-type Json node to the specified target variable.

Arguments

  • Vector< char > & value - Vector to which components of the array-type Json node are saved.

void read ( Vector< double > & value ) const#

Reads values of the array-type Json node to the specified target variable.

Arguments

  • Vector< double > & value - Vector to which components of the array-type Json node are saved.

void read ( Vector< float > & value ) const#

Reads values of the array-type Json node to the specified target variable.

Arguments

  • Vector< float > & value - Vector to which components of the array-type Json node are saved.

void read ( Vector< String > & value ) const#

Reads values of the array-type Json node to the specified target variable.

Arguments

  • Vector< String > & value - Vector to which components of the array-type Json node are saved.

void read ( Vector< Math::vec2 > & value ) const#

Reads values of the array-type Json node to the specified target variable.

Arguments

  • Vector< Math::vec2 > & value - Vector to which components of the array-type Json node are saved.

void read ( Vector< Math::vec3 > & value ) const#

Reads values of the array-type Json node to the specified target variable.

Arguments

  • Vector< Math::vec3 > & value - Vector to which components of the array-type Json node are saved.

void read ( Vector< Math::vec4 > & value ) const#

Reads values of the array-type Json node to the specified target variable.

Arguments

  • Vector< Math::vec4 > & value - Vector to which components of the array-type Json node are saved.

void read ( Vector< Math::dvec2 > & value ) const#

Reads values of the array-type Json node to the specified target variable.

Arguments

  • Vector< Math::dvec2 > & value - Vector to which components of the array-type Json node are saved.

void read ( Vector< Math::dvec3 > & value ) const#

Reads values of the array-type Json node to the specified target variable.

Arguments

  • Vector< Math::dvec3 > & value - Vector to which components of the array-type Json node are saved.

void read ( Vector< Math::dvec4 > & value ) const#

Reads values of the array-type Json node to the specified target variable.

Arguments

  • Vector< Math::dvec4 > & value - Vector to which components of the array-type Json node are saved.

void read ( Vector< Math::ivec2 > & value ) const#

Reads values of the array-type Json node to the specified target variable.

Arguments

  • Vector< Math::ivec2 > & value - Vector to which components of the array-type Json node are saved.

void read ( Vector< Math::ivec3 > & value ) const#

Reads values of the array-type Json node to the specified target variable.

Arguments

  • Vector< Math::ivec3 > & value - Vector to which components of the array-type Json node are saved.

void read ( Vector< Math::ivec4 > & value ) const#

Reads values of the array-type Json node to the specified target variable.

Arguments

  • Vector< Math::ivec4 > & value - Vector to which components of the array-type Json node are saved.

String read ( const char * name ) const#

Returns a value of a Json node with the specified name as a string.

Arguments

  • const char * name - Name of the Json node.

Return value

Node value

void write ( const char * name, bool value ) #

Writes the specified boolean value to the target Json node with the specified name. In case such node is not found, a new one is added with the name specified.

Arguments

  • const char * name - Name of the target Json node.
  • bool value - Boolean value to be written to the Json node with the specified name.

void write ( const char * name, int value ) #

Writes the specified integer value to the target Json node with the specified name. In case such node is not found, a new one is added with the name specified.

Arguments

  • const char * name - Name of the target Json node.
  • int value - Integer value to be written to the Json node with the specified name.

void write ( const char * name, unsigned int value ) #

Writes the specified unsigned integer value to the target Json node with the specified name. In case such node is not found, a new one is added with the name specified.

Arguments

  • const char * name - Name of the target Json node.
  • unsigned int value - Unsigned integer value to be written to the Json node with the specified name.

void write ( const char * name, char value ) #

Writes the specified character value to the target Json node with the specified name. In case such node is not found, a new one is added with the name specified.

Arguments

  • const char * name - Name of the target Json node.
  • char value - Character value to be written to the Json node with the specified name.

void write ( const char * name, const char * value ) #

Writes the specified value to the target Json node with the specified name. In case such node is not found, a new one is added with the name specified.

Arguments

  • const char * name - Name of the target Json node.
  • const char * value - Value to be written to the Json node with the specified name.

void write ( const char * name, double value ) #

Writes the specified double value to the target Json node with the specified name. In case such node is not found, a new one is added with the name specified.

Arguments

  • const char * name - Name of the target Json node.
  • double value - Double value to be written to the Json node with the specified name.

void write ( const char * name, float value ) #

Writes the specified float value to the target Json node with the specified name. In case such node is not found, a new one is added with the name specified.

Arguments

  • const char * name - Name of the target Json node.
  • float value - Float value to be written to the Json node with the specified name.

void write ( const char * name, const Math::vec2 & value ) #

Writes the specified two-component value to the target Json node with the specified name. In case such node is not found, a new one is added with the name specified.

Arguments

  • const char * name - Name of the target Json node.
  • const Math::vec2 & value - Two-component value to be written to the Json node with the specified name.

void write ( const char * name, const Math::vec3 & value ) #

Writes the specified three-component value to the target Json node with the specified name. In case such node is not found, a new one is added with the name specified.

Arguments

  • const char * name - Name of the target Json node.
  • const Math::vec3 & value - Three-component value to be written to the Json node with the specified name.

void write ( const char * name, const Math::vec4 & value ) #

Writes the specified four-component value to the target Json node with the specified name. In case such node is not found, a new one is added with the name specified.

Arguments

  • const char * name - Name of the target Json node.
  • const Math::vec4 & value - Four-component value to be written to the Json node with the specified name.

void write ( const char * name, const Math::dvec2 & value ) #

Writes the specified two-component value to the target Json node with the specified name. In case such node is not found, a new one is added with the name specified.

Arguments

  • const char * name - Name of the target Json node.
  • const Math::dvec2 & value - Two-component value to be written to the Json node with the specified name.

void write ( const char * name, const Math::dvec3 & value ) #

Writes the specified three-component value to the target Json node with the specified name. In case such node is not found, a new one is added with the name specified.

Arguments

  • const char * name - Name of the target Json node.
  • const Math::dvec3 & value - Three-component value to be written to the Json node with the specified name.

void write ( const char * name, const Math::dvec4 & value ) #

Writes the specified four-component value to the target Json node with the specified name. In case such node is not found, a new one is added with the name specified.

Arguments

  • const char * name - Name of the target Json node.
  • const Math::dvec4 & value - Four-component value to be written to the Json node with the specified name.

void write ( const char * name, const Math::ivec2 & value ) #

Writes the specified two-component value to the target Json node with the specified name. In case such node is not found, a new one is added with the name specified.

Arguments

  • const char * name - Name of the target Json node.
  • const Math::ivec2 & value - Two-component value to be written to the Json node with the specified name.

void write ( const char * name, const Math::ivec3 & value ) #

Writes the specified three-component value to the target Json node with the specified name. In case such node is not found, a new one is added with the name specified.

Arguments

  • const char * name - Name of the target Json node.
  • const Math::ivec3 & value - Three-component value to be written to the Json node with the specified name.

void write ( const char * name, const Math::ivec4 & value ) #

Writes the specified four-component value to the target Json node with the specified name. In case such node is not found, a new one is added with the name specified.

Arguments

  • const char * name - Name of the target Json node.
  • const Math::ivec4 & value - Four-component value to be written to the Json node with the specified name.

void write ( const char * name, const Vector< int > & value ) #

Writes the specified values to the target Json node with the specified name. In case such node is not found, a new one is added with the name specified.

Arguments

  • const char * name - Name of the target Json node.
  • const Vector< int > & value - Vector of values to be written to the Json node with the specified name.

void write ( const char * name, const Vector< char > & value ) #

Writes the specified values to the target Json node with the specified name. In case such node is not found, a new one is added with the name specified.

Arguments

  • const char * name - Name of the target Json node.
  • const Vector< char > & value - Vector of values to be written to the Json node with the specified name.

void write ( const char * name, const Vector< double > & value ) #

Writes the specified values to the target Json node with the specified name. In case such node is not found, a new one is added with the name specified.

Arguments

  • const char * name - Name of the target Json node.
  • const Vector< double > & value - Vector of values to be written to the Json node with the specified name.

void write ( const char * name, const Vector< float > & value ) #

Writes the specified values to the target Json node with the specified name. In case such node is not found, a new one is added with the name specified.

Arguments

  • const char * name - Name of the target Json node.
  • const Vector< float > & value - Vector of values to be written to the Json node with the specified name.

void write ( const char * name, const Vector< String > & value ) #

Writes the specified values to the target Json node with the specified name. In case such node is not found, a new one is added with the name specified.

Arguments

  • const char * name - Name of the target Json node.
  • const Vector< String > & value - Vector of values to be written to the Json node with the specified name.

void write ( const char * name, const Vector< Math::vec2 > & value ) #

Writes the specified values to the target Json node with the specified name. In case such node is not found, a new one is added with the name specified.

Arguments

  • const char * name - Name of the target Json node.
  • const Vector< Math::vec2 > & value - Vector of values to be written to the Json node with the specified name.

void write ( const char * name, const Vector< Math::vec3 > & value ) #

Writes the specified values to the target Json node with the specified name. In case such node is not found, a new one is added with the name specified.

Arguments

  • const char * name - Name of the target Json node.
  • const Vector< Math::vec3 > & value - Vector of values to be written to the Json node with the specified name.

void write ( const char * name, const Vector< Math::vec4 > & value ) #

Writes the specified values to the target Json node with the specified name. In case such node is not found, a new one is added with the name specified.

Arguments

  • const char * name - Name of the target Json node.
  • const Vector< Math::vec4 > & value - Vector of values to be written to the Json node with the specified name.

void write ( const char * name, const Vector< Math::dvec2 > & value ) #

Writes the specified values to the target Json node with the specified name. In case such node is not found, a new one is added with the name specified.

Arguments

  • const char * name - Name of the target Json node.
  • const Vector< Math::dvec2 > & value - Vector of values to be written to the Json node with the specified name.

void write ( const char * name, const Vector< Math::dvec3 > & value ) #

Writes the specified values to the target Json node with the specified name. In case such node is not found, a new one is added with the name specified.

Arguments

  • const char * name - Name of the target Json node.
  • const Vector< Math::dvec3 > & value - Vector of values to be written to the Json node with the specified name.

void write ( const char * name, const Vector< Math::dvec4 > & value ) #

Writes the specified values to the target Json node with the specified name. In case such node is not found, a new one is added with the name specified.

Arguments

  • const char * name - Name of the target Json node.
  • const Vector< Math::dvec4 > & value - Vector of values to be written to the Json node with the specified name.

void write ( const char * name, const Vector< Math::ivec2 > & value ) #

Writes the specified values to the target Json node with the specified name. In case such node is not found, a new one is added with the name specified.

Arguments

  • const char * name - Name of the target Json node.
  • const Vector< Math::ivec2 > & value - Vector of values to be written to the Json node with the specified name.

void write ( const char * name, const Vector< Math::ivec3 > & value ) #

Writes the specified values to the target Json node with the specified name. In case such node is not found, a new one is added with the name specified.

Arguments

  • const char * name - Name of the target Json node.
  • const Vector< Math::ivec3 > & value - Vector of values to be written to the Json node with the specified name.

void write ( const char * name, const Vector< Math::ivec4 > & value ) #

Writes the specified values to the target Json node with the specified name. In case such node is not found, a new one is added with the name specified.

Arguments

  • const char * name - Name of the target Json node.
  • const Vector< Math::ivec4 > & value - Vector of values to be written to the Json node with the specified name.

void write ( const char * name, const UGUID& value ) #

Writes the specified value to the target Json node with the specified name. In case such node is not found, a new one is added with the name specified.

Arguments

  • const char * name - Name of the target Json node.
  • const UGUID& value - UGUID of the value to be written to the Json node with the specified name.

void write ( const UGUID& value ) #

Writes the specified value to the current Json node.

Arguments

  • const UGUID& value - UGUID of the value to be written to the Json node.

void write ( bool value ) #

Writes the specified boolean value to the current Json node.

Arguments

  • bool value - Boolean value to be written to the current Json node.

void write ( int value ) #

Writes the specified integer value to the current Json node.

Arguments

  • int value - Integer value to be written to the current Json node.

void write ( char value ) #

Writes the specified character value to the current Json node.

Arguments

  • char value - Character value to be written to the current Json node.

void write ( const char * value ) #

Writes the specified value to the current Json node.

Arguments

  • const char * value - Value to be written to the current Json node.

void write ( double value ) #

Writes the specified double value to the current Json node.

Arguments

  • double value - Double value to be written to the current Json node.

void write ( float value ) #

Writes the specified float value to the current Json node.

Arguments

  • float value - Float value to be written to the current Json node.

void write ( const Math::vec2 & value ) #

Writes the specified two-component value to the current Json node.

Arguments

  • const Math::vec2 & value - Two-component value to be written to the current Json node.

void write ( const Math::vec3 & value ) #

Writes the specified three-component value to the current Json node.

Arguments

  • const Math::vec3 & value - Three-component value to be written to the current Json node.

void write ( const Math::vec4 & value ) #

Writes the specified four-component value to the current Json node.

Arguments

  • const Math::vec4 & value - Four-component value to be written to the current Json node.

void write ( const Math::dvec2 & value ) #

Writes the specified two-component value to the current Json node.

Arguments

  • const Math::dvec2 & value - Two-component value to be written to the current Json node.

void write ( const Math::dvec3 & value ) #

Writes the specified three-component value to the current Json node.

Arguments

  • const Math::dvec3 & value - Three-component value to be written to the current Json node.

void write ( const Math::dvec4 & value ) #

Writes the specified four-component value to the current Json node.

Arguments

  • const Math::dvec4 & value - Four-component value to be written to the current Json node.

void write ( const Math::ivec2 & value ) #

Writes the specified two-component value to the current Json node.

Arguments

  • const Math::ivec2 & value - Two-component value to be written to the current Json node.

void write ( const Math::ivec3 & value ) #

Writes the specified three-component value to the current Json node.

Arguments

  • const Math::ivec3 & value - Three-component value to be written to the current Json node.

void write ( const Math::ivec4 & value ) #

Writes the specified four-component value to the current Json node.

Arguments

  • const Math::ivec4 & value - Four-component value to be written to the current Json node.

void write ( const Vector< bool > & value ) #

Writes the specified values to the current Json node.

Arguments

  • const Vector< bool > & value - Vector of values to be written to the current Json node.

void write ( const Vector< int > & value ) #

Writes the specified values to the current Json node.

Arguments

  • const Vector< int > & value - Vector of values to be written to the current Json node.

void write ( const Vector< char > & value ) #

Writes the specified values to the current Json node.

Arguments

  • const Vector< char > & value - Vector of values to be written to the current Json node.

void write ( const Vector< double > & value ) #

Writes the specified values to the current Json node.

Arguments

  • const Vector< double > & value - Vector of values to be written to the current Json node.

void write ( const Vector< float > & value ) #

Writes the specified values to the current Json node.

Arguments

  • const Vector< float > & value - Vector of values to be written to the current Json node.

void write ( const Vector< String > & value ) #

Writes the specified values to the current Json node.

Arguments

  • const Vector< String > & value - Vector of values to be written to the current Json node.

void write ( const Vector< Math::vec2 > & value ) #

Writes the specified values to the current Json node.

Arguments

  • const Vector< Math::vec2 > & value - Vector of values to be written to the current Json node.

void write ( const Vector< Math::vec3 > & value ) #

Writes the specified values to the current Json node.

Arguments

  • const Vector< Math::vec3 > & value - Vector of values to be written to the current Json node.

void write ( const Vector< Math::vec4 > & value ) #

Writes the specified values to the current Json node.

Arguments

  • const Vector< Math::vec4 > & value - Vector of values to be written to the current Json node.

void write ( const Vector< Math::dvec2 > & value ) #

Writes the specified values to the current Json node.

Arguments

  • const Vector< Math::dvec2 > & value - Vector of values to be written to the current Json node.

void write ( const Vector< Math::dvec3 > & value ) #

Writes the specified values to the current Json node.

Arguments

  • const Vector< Math::dvec3 > & value - Vector of values to be written to the current Json node.

void write ( const Vector< Math::dvec4 > & value ) #

Writes the specified values to the current Json node.

Arguments

  • const Vector< Math::dvec4 > & value - Vector of values to be written to the current Json node.

void write ( const Vector< Math::ivec2 > & value ) #

Writes the specified values to the current Json node.

Arguments

  • const Vector< Math::ivec2 > & value - Vector of values to be written to the current Json node.

void write ( const Vector< Math::ivec3 > & value ) #

Writes the specified values to the current Json node.

Arguments

  • const Vector< Math::ivec3 > & value - Vector of values to be written to the current Json node.

void write ( const Vector< Math::ivec4 > & value ) #

Writes the specified values to the current Json node.

Arguments

  • const Vector< Math::ivec4 > & value - Vector of values to be written to the current Json node.

const char * getTypeName ( ) const#

Returns the name of the type of the Json node.

Return value

Name of the Json node type.

void setInt ( int value ) #

Sets the specified integer value to the current Json node.

Arguments

  • int value - Value to be set to the current Json node.

void setInt ( const char * name, int value ) #

Sets the specified integer value to the target Json node with the specified name. In case such node is not found, a new one is added with the name specified.

Arguments

  • const char * name - Name of the target Json node.
  • int value - Value to be set to the target Json node.

int getInt ( ) const#

Returns the value of the current Json node as an integer value, if possible.

Return value

Node value.

int getInt ( const char * name ) const#

Returns the value of the target Json node with the specified name as an integer value, if possible.

Arguments

  • const char * name - Name of the target Json node.

void setVec2 ( const Math::vec2 & value ) #

Sets the first two elements of the array-type Json node.

Arguments

  • const Math::vec2 & value - Vector setting the first two elements of the array-type Json node

Math::vec2 getVec2 ( ) const#

Returns a two-component vector composed of the first two elements of the array-type Json node. If the node is not an array, a zero-vector (0.0f, 0.0f) shall be returned.

Return value

Vector composed of the first two elements of the array-type Json node

void setVec3 ( const Math::vec3 & value ) #

Sets the first three elements of the array-type Json node.

Arguments

  • const Math::vec3 & value - Vector setting the first three elements of the array-type Json node

Math::vec3 getVec3 ( ) const#

Returns a three-component vector composed of the first three elements of the array-type Json node. If the node is not an array, a zero-vector (0.0f, 0.0f, 0.0f) shall be returned.

Return value

Vector composed of the first three elements of the array-type Json node

void setVec4 ( const Math::vec4 & value ) #

Sets the first four elements of the array-type Json node.

Arguments

  • const Math::vec4 & value - Vector setting the first four elements of the array-type Json node

Math::vec4 getVec4 ( ) const#

Returns a four-component vector composed of the first four elements of the array-type Json node. If the node is not an array, a zero-vector (0.0f, 0.0f, 0.0f, 0.0f) shall be returned.

Return value

Vector composed of the first four elements of the array-type Json node

void setDVec2 ( const Math::dvec2 & value ) #

Sets the first two elements of the array-type Json node.

Arguments

  • const Math::dvec2 & value - Vector setting the first two elements of the array-type Json node

Math::dvec2 getDVec2 ( ) const#

Returns a two-component vector composed of the first two elements of the array-type Json node. If the node is not an array, a zero-vector (0.0, 0.0) shall be returned.

Return value

Vector composed of the first two elements of the array-type Json node

void setDVec3 ( const Math::dvec3 & value ) #

Sets the first three elements of the array-type Json node.

Arguments

  • const Math::dvec3 & value - Vector setting the first three elements of the array-type Json node

Math::dvec3 getDVec3 ( ) const#

Returns a three-component vector composed of the first three elements of the array-type Json node. If the node is not an array a zero-vector (0.0, 0.0, 0.0) shall be returned.

Return value

Vector composed of the first three elements of the array-type Json node

void setDVec4 ( const Math::dvec4 & value ) #

Sets the first four elements of the array-type Json node.

Arguments

  • const Math::dvec4 & value - Vector setting the first four elements of the array-type Json node

Math::dvec4 getDVec4 ( ) const#

Returns a four-component vector composed of the first four elements of the array-type Json node. If the node is not an array a zero-vector (0.0, 0.0, 0.0, 0.0) shall be returned.

Return value

Vector composed of the first four elements of the array-type Json node

void setIVec2 ( const Math::ivec2 & value ) #

Sets the first two elements of the array-type Json node.

Arguments

  • const Math::ivec2 & value - Vector setting the first two elements of the array-type Json node

Math::ivec2 getIVec2 ( ) const#

Returns a two-component vector composed of the first two elements of the array-type Json node. If the node is not an array a zero-vector (0, 0) shall be returned.

Return value

Vector composed of the first two elements of the array-type Json node

void setIVec3 ( const Math::ivec3 & value ) #

Sets the first three elements of the array-type Json node.

Arguments

  • const Math::ivec3 & value - Vector setting the first three elements of the array-type Json node

Math::ivec3 getIVec3 ( ) const#

Returns a three-component vector composed of the first three elements of the array-type Json node. If the node is not an array a zero-vector (0, 0, 0) shall be returned.

Return value

Vector composed of the first three elements of the array-type Json node

void setIVec4 ( const Math::ivec4 & value ) #

Sets the first four elements of the array-type Json node.

Arguments

  • const Math::ivec4 & value - Vector setting the first four elements of the array-type Json node

Math::ivec4 getIVec4 ( ) const#

Returns a four-component vector composed of the first four elements of the array-type Json node. If the node is not an array a zero-vector (0, 0, 0, 0) shall be returned.

Return value

Vector composed of the first four elements of the array-type Json node
Last update: 11.04.2022
Build: ()