Development log - Unigine Developer https://developer.unigine.com UNIGINE 2.16.1: Screen-Space Haze Global Illumination, Better Import API, VR Improvements Thu, 15 Dec 2022 00:00:00 +0700 Key Changes
  • Screen-Space Haze Global Illumination
  • Better dynamic reflections
  • Optimized shadows rendering
  • Improved asset import API
  • Multiple tools improvements in the Editor
  • Sandworm tool stabilization
  • Optimized wake waves
  • A set of new C++ samples
  • Qt-based VR template
  • Varjo XR integration improvements
  • VR plugin for UnigineEditor

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https://developer.unigine.com/devlog/20221215-unigine-2.16.1
UNIGINE 2.16: Asset Store, Vulkan & DirectX 12, ROS Integration, Double Precision in Community, .NET 6, New Window Manager Mon, 10 Oct 2022 00:00:00 +0700 Key Changes
  • DirectX 12 and Vulkan API support (experimental).
  • Double precision in Community edition.
  • Completely revamped window manager.
  • Integration of .NET 6 (C# 10).
  • Material graph editor: support for post effects and water decals, other improvements.
  • Renderer improvements: screen-space reflections, bloom, motion blur, camera effects, etc.
  • Better streaming and other Landscape Terrain updates.
  • Sandworm tool UX/UI upgrade.
  • Editor API: Assets.
  • New brush-based Texture Editor.
  • ROS (Robot Operating System) integration.
  • Varjo XR hand-tracking.
  • IG improvements for helicopters.
  • SDK Browser 2.
  • Asset Store.
  • Mars demo in Community edition.

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https://developer.unigine.com/devlog/20221010-unigine-2.16
UNIGINE 2.15.1: Automatic LODs, Decals In Material Graph Editor, Updated IG and Sandworm Tool, 2.5D Buildings Add-On Thu, 10 Mar 2022 00:00:00 +0700 Key Changes
  • Material graph editor: decals support, depth offset, and other improvements.
  • World Spline Graph export to FBX.
  • Automatic LOD generation.
  • Water System changes.
  • Sandworm tool updates.
  • Image Generator improvements.
  • Asset replacement tool.
  • 2.5D Buildings Add-On.

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https://developer.unigine.com/devlog/20220310-unigine-2.15.1
UNIGINE 2.15: Visual Material Graph Editor, New Water System, Sandworm Tool Upgrade, Advanced Terrain Data Compression, Improved Brushes, Mars Demo Tue, 14 Dec 2021 00:00:00 +0700 Key Changes
  • Node-based material graphs with visual editor.
  • New water system with individual control over each wave.
  • Advanced data compression for Landscape Terrain.
  • Sandworm tool upgrade: online GIS sources, distributed generation.
  • Extended Mixed Reality support for Varjo XR-3 headset.
  • Editor plugins system.
  • UnigineEditor: updated Brush tools, new Asset Browser, and other improvements.
  • Improved IG high-level weather system.
  • Mars demo 1000x1000 km in size.

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https://developer.unigine.com/devlog/20211214-unigine-2.15
UNIGINE 2.14.1: Better Shading For Clouds and Water, Advanced Terrain Intersection Detection, Sandworm Tool Updates, Fox Hole Demo Thu, 29 Apr 2021 00:00:00 +0700 Key Changes
  • Clouds shading improvements.
  • Better water shading.
  • Improved intersection detection for the Landscape Terrain.
  • Better rendering at screen borders including VideoGrabber and multi-monitor configurations.
  • Sandworm Tool updates.
  • Fox Hole demo: now for all SDK editions.

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https://developer.unigine.com/devlog/20210429-unigine-2.14.1