ashwin.sudhir Posted November 12, 2011 Share Posted November 12, 2011 It'd be really useful if there was some way of making emitted particles move in the direction of the surface normal instead of using the Direction parameter. Is this possible currently? One way would be to use a Direction of (0, 0, 0) to mean "follow the direction of the normal". Trying to make an effect of particles moving radially outwards from a spherical mesh, how can this be achieved? Thanks, Ashwin. Link to comment
frustum Posted November 12, 2011 Share Posted November 12, 2011 Set particles direction to 1,1,1 and spread to 0,0,0. Link to comment
ashwin.sudhir Posted November 12, 2011 Author Share Posted November 12, 2011 Thanks, that worked :) Link to comment
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