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SpeedTree ?


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Hello

 

Does anyone know, if there is a way to take the amazing Trees from Speedtree to unigine (with the binary version of unigine) ?

 

They Support very cool Physic Connection and interaction with Wind for example.

 

Take a look at: http://www.speedtree.com/showcase/?video=hand-drawing-and-physx-live-oak

 

I contacted the SpeedTree Team and they said, it's possible to export Meshes from theyr Modeller as .obj Files, which i could export to Unigine .mesh then in 3Ds.

 

However, that would only give a Static Mesh then.

 

Speedtree Uses Bones, i think they will export also to the .obj, so maybe that would work as a .smesh in unigine also - but the animations are not connected then.

 

In case nobody has experience with unigine engine <-> speedtree and noone tells that doesn't work at all, then i'm going for a Evaluation of SpeedTree and provide some Feedback :blink:

 

Greets

Pascal

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just to complete this Topic:

 

I don't think Unigen supports our file formats directly, but you

should contact them to find out. Perhaps they will add support for

SpeedTree in a future version.

 

- Greg Croft

- IDV, Inc

- 5446 Sunset Blvd.

- Lexington, SC 29072

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