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Depth Buffer Artefacts


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We have had this issue since our first build of Unigine a few years ago.

 

We often get banded rings appearing. See attached. We have found it is worst with AO and POM mapping. Limiting the near and far clip reduce the problem but not completely.

post-23-015355600 1284975484_thumb.jpg

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Those are some very beautiful "naturally" occurring artifacts! :blink: Very cool for such a complex pattern to occur unintentionally!

 

It would be a case of beautiful serendipity if the artifacts worked with everything else we are doing. Sadly for us this is not the case.

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