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Material: clear coat?


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Hi,

Is it possible to simulate a clear coat with material graph? Usually, this is used to simulate a fine glossy varnish over a matte paint or other rougher surface.

I know the hack "double the geometry, make it slightly larger and add a glossy transparent layer", but this is just a hack and can't be used as a real clear coat replacement, in the sense you can't really define a single material with this characteristic. You have to prepare the model for it.

If clear coat is not yet possible, I'd suggest you add it, or provide a new shader that support it.

Thanks!

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Hi Stephane,

Yes, we would also like to have such kind of material for our internal projects, but so far the only possible way to achieve clear-coat looks is to duplicate surface.

There are different ways how to achieve that on the engine level and some additional research is required how to do it better. This task is on our TODO list and if something will be changed in that are we will surely let you know.

Thanks!

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