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Does unigine have coroutine function like unity?


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lgdnpt

There is no coroutine available out of the box, but you can easily implement this on your side. In attachment you can find an example (was tested on 2.15.x only, so it may not compile in 2.16.x).

Need to call CoroutinesManager.Initialize(); inside AppSystemLogic init() in order to make it work.

Thanks!

CoroutinesManager.cs

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I am interested in this too.
Have you called CoroutinesManager.Initialize() at somewhere?
If not, can you try it and share the results if it works?
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