werner.poetzelberger Posted October 18, 2022 Share Posted October 18, 2022 When I start a project by the launch_editor.bat rather from the sdk browser, I cannot import and see .fbx files. Where is the entry for that to load? Import::createImporterByFileName : can't find importer by "fbx" extension. "Can't create importer X:/__Data/__SourrenderFlag/__Unigine/surrender_sketch/data/meshes/smallSphere_3.fbx" Import::createImporterByFileName : can't find importer by "fbx" extension. "Can't create importer X:/__Data/__SourrenderFlag/__Unigine/surrender_sketch/data/meshes/smallSphere_3.fbx" Link to comment
silent Posted October 18, 2022 Share Posted October 18, 2022 Hi Werner, You can add -extern_plugin "FBXImporter" for that. In the next versions we plan to add autoload for importer plugins, so there will be no issues with that anymore. Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
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