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Does editing a landscape cause a memory leak?


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In unigine 2.15 when using the brush feature on heightmap or clutters the RAM usage seems to slowly creep up from around 5GB until it freezes unless it's closed and reopened. Is there a way to cap it somehow?

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Hi myavatargotsnowedon,

We had some memory issues with Landscape in 2.15 release, which we fixed in 2.15.1 hotfix. Could you please specify if you are using 2.15 or 2.15.1?

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