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Node catch and drop


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Hello @ChanWoo.Sung,
I have to ask you to be more specific. What do you mean by catching and dropping nodes?

If, say, this stands for the player's ability to grab and throw objects in a virtual world, you can refer to our VR Sample. The demo supports both VR and desktop modes and showcases an implementation of this technique using the C++ Component System. Following the given article, you can implement the same feature by using the provided components or the source code.

If you are looking for something different, please let me know.
Thanks!

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