jingyu Posted September 2, 2021 Share Posted September 2, 2021 Hello I have a C++ project ,in sim 2.2 now ,I update it to 2.14, I find a trouble problem------------WidgetEditText can not input chinese text, only input one chinese text, the imme can not visible. in sim 2.2,it work well,as picture. my computer is chinese windows10. Link to comment
silent Posted September 2, 2021 Share Posted September 2, 2021 Could you please give us more details about his behavior? Here's demo from 2.14.1.1 release with IME panel input: ime_input.mp4 Do you have different behavior? Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
jingyu Posted September 2, 2021 Author Share Posted September 2, 2021 I run 2.4.1.1community ,the IME panel is still invisible。 I use windows default . In another computer ,I get the same result. Link to comment
silent Posted September 3, 2021 Share Posted September 3, 2021 it looks like IME working fine in UnigineScript samples, but not in C++. That's looks like a bug to me. In your project (based on 2.2 SDK) all your UI and widgets code was written in C++ as well? How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
jingyu Posted September 3, 2021 Author Share Posted September 3, 2021 when i update to sim2.7 ,it work ok. (picture) I think the bug only for community,(form 2.11 to 2.14 , i test it). Link to comment
silent Posted September 6, 2021 Share Posted September 6, 2021 jingyu We will check prior to 2.15 release what can be the root cause of this issue. Maybe switching to SDL2 as internal window manager is somehow related. Thanks. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
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