dongju.jeong Posted July 26, 2021 Share Posted July 26, 2021 When customizing the water_mesh_base metarial, the "Transparency" option appears and water is not visible in the World. The basic material shows water. Link to comment
bmyagkov Posted July 26, 2021 Share Posted July 26, 2021 Hello! That behavior looks like a bug to me, transparency settings should not show up in water mesh base material parameters. We have already reproduced the problem on our side and will try to figure out what is the reason. The easiest thing for you now is revert "water_mesh_base.basemat" material by clicking button, then delete broken material "water_mesh_base_0" in asset browser and press "create a child material" on parameters tab in ObjectWaterMesh object, new material should be inherited correctly. If the problem happens again, please repeat the previous steps one more time. Thanks! 1 Link to comment
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