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[SOLVED] RenderManager::createTextureCube(): can't create texture


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whenever i add an environmental probe light, unigine freezes up, this error pops up along with a WIndows notification that says my graphics driver has crashed and has been successful been recovered. My specs are intel i3-4005U, intel hd 4000, 4gb ram, WIndows 8.1

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Edited by Gykoru
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Thats sad. Thanks for replying. That being said tho, the engine is still very performant and produces really good results. Is there any way to change the default cubemap reflections without HDRI or environmental probes?

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IT WORKED! Disabling auto bake worked! Nice! Unigine looks miles better than Blender's Eevee realtime engine. With this error solved, i will switching over fully. Thanks alot for helping <3

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  • Gykoru changed the title to [SOLVED] RenderManager::createTextureCube(): can't create texture
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