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UNIGINE 2 Engine Essentials Video Tutorials: Volumetric Clouds


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UNIGINE volumetric multilayer cloud system meets strict requirements of quality and performance applicable to enterprise flight simulators, where clouds are a key part of simulation.

In this tutorial:

  • 00:00UNIGINE Volumetric Clouds System
  • 00:52Creating cloud layers from presets
  • 02:20Global settings for clouds
  • 02:35Common settings
  • 04:45Quality and Lighting settings
  • 09:57Rounded settings
  • 10:23Dynamic Coverage settings
  • 11:55Customization of clouds
  • 12:15Common parameters
  • 13:11Configuring clouds based on a coverage texture
  • 14:40Geometry parameters
  • 15:46Noise parameters
  • 17:32Configuring clouds based on a 3D texture (Cumulonimbus)
  • 18:43Extra Noise parameters
  • 19:18Detail parameters
  • 20:01Applying distortion
  • 20:32Shading of clouds
  • 22:51Shadows from clouds
  • 23:17Wind parameters

 

 

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